![]() ![]() Last time I had GZ out after this latest patch, I was struggling to make the DBs work. Enemy ships could reduce the damage of attacks by turning into the attacks, and thus spoiling the alignment of the reticle.Īdmittedly, I've hit a point where I'm barely taking my CVs out anymore, but I do at least give them a chance after every change. Well-aligned attacks from the sides would be able to fill all of the reticle with the target ship, rather than having a lot of water for the bombs to fall into. ![]() A wide, but very flat ellipse, like the reticle for USN rockets, would be much more appropriate. A circle is a very sub-optional shape if the expectation is for you to usually attack from the sides. If you're heart-set on the flatter, more glide-bomb-like "dive", then the reticle needs to be adjusted to reflect that. The steeper dive made more sense for the circle, too, as it's direction-independent. If the reticle is to remain a circle, then it needs to be fairly small such that a well-aimed strike actually hits the ship, rather than the reticle covering a considerable amount if water on either side of it. Doubling the number of bombs dropped, but reducing the damage of each bomb to compensate, would help even things out, too. Even against targets with pretty weak AA, it's extremely unrealistic that your planes will survive long enough for 4 drops. 3x3 or even 4x2 attack wings instead of 2x4 would be a good start. The GZ DBs needed changes to enhance their RELIABLY, especially considering the inherent challenges of AP bombs and fragile planes. It's not even terribly rewarding when you actually get both bombs to citadel the target, either, on the off chance RNG decides to cooperate. ![]() I like the idea of a attack-from-the-side "dive" bomber, but between the circular reticle, only dropping two bombs at a time, and the planes being so fragile, it's just wildly unreliable on the GZ. Coupled with the speed boost “standardization” this CV feels worse in 8.4 overall. The bombs bounce, overpen or completely miss the target most of the time. There a chance we just call it good and “un-buff” the AP bombs? We appreciate the effort to compensate Graf after the speed changes but it’s not working out. I don’t know if a buff has ever been asked to be reverted but the new bomb mechanics seem worse than they were before. ![]()
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